Friday, September 21, 2012

Puzzle Aspect

So our prototype is almost done for completion. Next week, I will be posting videos regarding our game with the core mechanics. As for puzzle ideas, we have come up with a new system that would allow you to understand what enemies you need to kill and in what way you need to kill them in order to open certain doors.
The idea is that you have to apply certain techniques in your fighting skills to unlock doorways and to complete puzzles. Our prototype has a simple version of this system that would allow doors to be unlocked when killing enemies on certain platforms which will be explained with my next post's videos.

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