So we have been working a lot with the level design for the game idea we have for "Project Unknown". We wanted a feel of the future where electricity would be used often to complete missions in the puzzle-based world. The ideas we came with for the texture of the level are the following images.
We also needed a level layout that would go from 2.5D to 3D within a given level so we came up with this simple prototype level that would allow players to get the gist of the mission almost immediately.




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