Friday, September 7, 2012

Project Unknown

I have been assigned to work on a prototype for a game called "Project Unknown". The first thing we did was getting to know the team and the strengths each individual had. Project Unknown started as a game that was already solid but didn't have a good original idea that was a strong hook. We spent several days meeting through Skype and coming up with ideas that would make the game a hit on the Xbox Indie. We decided to give special powers to the Avatar in which Electricity would be its main advantage against enemies. Our character will be able to do such things like: teleport, charge up, steal energy from enemies. At the same time, enemies will do the same thing so you have to strategically plan accordingly to beat the level bosses and enemies.

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