Friday, September 28, 2012

Core Mechanics

I have been able to implement the core features to the game.  In our presentation, we plan on showing the core mechanics that we have programmed in this 3D Game.  
Shows how you have to defeat the big boss before the little enemies would die.  You also have to defeat the boss and enemies on the given platform to solve the puzzle.
The flash mechanic is a great addition to the game that allows you to teleport from place to place.  You can teleport through enemies, up into the sky, and even down to speed your time up.
With the Camera change mechanic, you can easily see where you are going and what you need to accomplish.  This will be an excellent addition that will change between smooth camera flows, panorama, 2.5d changes, and even a third-person behind the head feel.

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