The game is now complete for Alpha. This week I spent a lot of time playing with the game and iterating on items that needed attention before demoing our game. It was important to get all of the features all the engineers have been working on into the game. The first thing I did was imported all of the animations for the player into the game. I then made sure the obstacles of collectibles, including abilities and flags were able to be collected by the player in the game. The game shows how many collectibles you have collected and you win the game when collecting all the flags. Unfortunately, you can't collect all of the flags until you have all the abilities because some of the flags are in hard-to-reach places where you need certain abilities to grab the flag.



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